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Pervasive Computing Technologies for Healthcare: 15th EAI International Conference, Pervasive Health 2021, Virtual Event, December 6-8, 2021, Proceedings 1st ed. 2022 [Mīkstie vāki]

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This book constitutes the refereed proceedings of the 15th International Conference on Pervasive Computing Technologies for Healthcare, Pervasive Health 2021, held in December 2021. Due to COVID-19 pandemic the conference was held virtually.

The 28 full and 7 short papers were selected from 74 submissions and are organized in 3 main tracks: hospitality and community care, homecare and medical education. The COVID 19 pandemic was challenging all dimensions of Pervasive Health (PH) and traditional ways of monitoring, diagnosing, treating and communicating changed dramatically.

AI for COVID-19 treatment in Hospitals and community care.- Clinical
Decision Making and Outcome prediction for COVID-19 patients Using Machine
Learning.- Building a Tool that Draws from the Collective Wisdom of the
Internet to Help Users Respond Effectively to Anxiety-Related Questions.-
Technologies implementation, acceptance and evaluation during the pandemic.-
Aspects of technology and pervasive health use in care organizations during
the pandemic: Report from a municipality Covid-19 study.- Acceptance
Evaluation of a COVID-19 Home Health Service Delivery Relational Agent.- The
impact of COVID-19 on LGBTQIA+ individuals technology use to seek health
information and services.- Remote monitoring.- Detecting Bed Occupancy Using
Thermal Sensing Technology: A Feasibility Study.- Remote Care 9 Iris: A
Low-Cost Telemedicine Robot to Support Healthcare Safety and Wireless Sensor
Networks for Telerehabilitation of Parkinsons Disease using Rhythmic
Auditory Stimulation.- Were Not Meant toDeal With Crisis for a Year:
Supporting Frontline Healthcare Providers Wellness During a Pandemic.-
Therapist-Informed Design Directions for Mobile Assistive Technologies for
Anxiety.- Queering E-Therapy: Considerations for the Delivery of Virtual
Reality based Mental Health Solutions with LGBTQ2IA+ Communities.-
FatigueSet: A Multi-modal Dataset for Modeling Mental Fatigue and
Fatigability.- Exploring Unique App Signature of the Depressed and
Non-depressed Through Their Fingerprints on Apps.- Serious Game for
Nutritional Education of Children and Adolescents with Neurodevelopmental
Disorders.- Elderly Care and Technologies.- Designing Conversational
Assistants to Support Older Adults Personal Health Record Access.- Helping
People to Control Their Everyday Data for Care: A Scenario-Based Study.- The
peer support for elderly breast cancer patients continuing care at home
through smart service system.- RITA: A privacy-aware toileting assistance
designed for people with dementia.- Design of a Rule-based and ADL Analysis
System to Support Care of the Elderly .- Design for Discordant Chronic
Comorbidities(DCCs): a DCC Care Model.- Assistive Technologies.- Lessons
learned in developing sensorised textiles to capture body shapes.-
Translating a DCC Care Model into a Conceptual Tool (DCCs Ecosystem): A case
Study with a Design Team.- Towards Enhancing the Multimodal Interaction of a
Social Robot to Assist Children with Autism in Emotion Regulation.- A Machine
Learning based Prediction System to Evaluate the Autism Level Improvement.-
Technologies and Health Behavior.- GamifyHealth: A Generic Software Framework
for Health Behavioral Change.