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E-grāmata: Power Up Your Read-Alouds: Building Reading Excitement through Technology

  • Formāts: 166 pages
  • Izdošanas datums: 16-Jul-2019
  • Izdevniecība: Libraries Unlimited Inc
  • Valoda: eng
  • ISBN-13: 9781440865213
  • Formāts - EPUB+DRM
  • Cena: 43,96 €*
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  • Formāts: 166 pages
  • Izdošanas datums: 16-Jul-2019
  • Izdevniecība: Libraries Unlimited Inc
  • Valoda: eng
  • ISBN-13: 9781440865213

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Capture the hearts, minds, and attention of your digital-age listeners using read-aloud experiences that engage technology.

"I wish my learners would be as excited about reading as they are about technology" is a lament frequently sung by those who seek to support reading development. There is no debate that reading is fundamental and that reading aloud strongly supports lifelong reading engagement. Technology, however, is ubiquitous in our society, and engagement with it is essential for our success. Reading and technology are therefore in competition for learners' attention, but by combining reading and technology through use of read-aloud, facilitators can create engaging digital read-aloud programs to enhance the learning experience.

Digital read-aloud can be used with multiple age groups, in a variety of settings, and with differing degrees of expense and technology complexity. Understanding that these myriad options can be overwhelming, however, Andrea Paganelli offers detailed information on the background, implementation, evaluation, and sustainability of technology-infused read-aloud for reading support persons, school librarians, public librarians, instructional librarians, teachers, and professors. Her ideas span multiple ages and subjects and include practical examples designed to engage both educators and readers.

Recenzijas

This book represents a valuable self-education opportunity for any programming librarian, regardless of specialty. It even provides sample program-ready storytime plans. Despite its tech focus, much of this book's advice for tailoring storytimes to specific audiences could apply to a traditional, nondigital storytime. All in all, a strong choice for a brand-new children's librarian or LIS student. * American Libraries *

Papildus informācija

Capture the hearts, minds, and attention of your digital-age listeners using read-aloud experiences that engage technology.
Introduction xiii
Part One Digital Read-Aloud: Creating the Experience
1(60)
Chapter 1 Reading Aloud: A Brief History and the Issues and Importance of Technology Inclusion
3(12)
Reading Aloud: A Brief History
4(1)
Reading Aloud Rocks the Ages!
5(2)
Issues Related to Reading Aloud with Technology
7(5)
The Importance of Technology Inclusion in Read-Aloud
12(1)
Conclusion
13(2)
Chapter 2 Knowing Your Audience Is Key to Planning for Digital Read-Aloud
15(12)
Using Technology-Infused Digital Read-Aloud to Augment Engagement
17(1)
Digital Read-Aloud Can Be Used to Promote Lifelong Learning in Varied Ages and Demographics
18(2)
Digital Read-Aloud Can Be Used One-on-One, in Small Groups, or for Many
20(1)
Digital Read-Aloud Can Be Cross-Curricular and Embrace Any Subject
21(4)
Conclusion
25(2)
Chapter 3 Planning for a Digital Read-Aloud
27(14)
Digital Resource Type Categories Available for Digital Read-Aloud
27(4)
Transmedia Resource Selection Process for Digital Read-Aloud
31(4)
Preparing to Present a Digital Read-Aloud
35(2)
Planning for Cross-Curricular Digital Read-Aloud
37(1)
Developing a Schedule for Cross-Curricular Digital Read-Aloud
38(1)
Conclusion
39(2)
Chapter 4 Implementation of the Digital Read-Aloud
41(12)
Manage the Technology in Your Environment during the Digital Read-Aloud
41(4)
Managing the Participants during the Digital Read-Aloud
45(4)
Delivery of the Digital Read-Aloud
49(3)
Conclusion
52(1)
Chapter 5 Reflection on the Digital Read-Aloud
53(8)
Examine the Digital Read-Aloud Experience and Methods of Improvement for Participants
54(1)
Examine the Digital Read-Aloud Experience and Methods of Improvement of Delivery
54(1)
Keep the Digital Read-Aloud Technology Experience Relevant through Continual Evaluation
55(4)
Conclusion
59(2)
Part Two Examples of Digital Read-Aloud Experiences
61(74)
Chapter 6 Language Arts
65(14)
Pre-K
65(3)
Elementary School
68(2)
Middle School
70(2)
High School
72(3)
Lifelong Learner
75(3)
Conclusion
78(1)
Chapter 7 Math
79(14)
Pre-K
80(2)
Elementary School
82(2)
Middle School
84(2)
High School
86(2)
Lifelong Learner
88(3)
Conclusion
91(2)
Chapter 8 Science
93(14)
Pre-K
94(2)
Elementary School
96(2)
Middle School
98(2)
High School
100(2)
Lifelong Learner
102(3)
Conclusion
105(2)
Chapter 9 History/Social Studies
107(14)
Pre-K
108(2)
Elementary School
110(2)
Middle School
112(2)
High School
114(2)
Lifelong Learner
116(3)
Conclusion
119(2)
Chapter 10 Visual Performing Arts
121(14)
Pre-K
121(3)
Elementary School
124(2)
Middle School
126(2)
High School
128(2)
Lifelong Learner
130(3)
Conclusion
133(2)
Conclusion 135(2)
Glossary 137(4)
Works Cited 141(4)
Further Reading 145(2)
Index 147
Andrea Paganelli is an assistant professor at Western Kentucky University.