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E-grāmata: Projection Design for Theatre and Live Performance: Principles of Media Design

(Michigan State University, MI, USA)
  • Formāts: 126 pages
  • Izdošanas datums: 06-Oct-2021
  • Izdevniecība: Routledge
  • Valoda: eng
  • ISBN-13: 9781000450910
  • Formāts - EPUB+DRM
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  • Formāts: 126 pages
  • Izdošanas datums: 06-Oct-2021
  • Izdevniecība: Routledge
  • Valoda: eng
  • ISBN-13: 9781000450910

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"Projection Design for Theatre and Live Performance explores the design and creation process of projections from a non-technical perspective, examining the principles of media for the stage in a manner that is accessible for both beginning designers and advanced designers dabbling in projections for the first time. This introductory text covers concepts and tools for designing, techniques to help readers tap into their creativity, and the core skills required of this field: problem solving, project management, and effective communication. Focusing exclusively on design and creativity, this book encourages individuals to leap into the creative design process before facing any perceived hurdles of learning everything technical about media delivery systems,cueing systems, projectors, cables, computer graphics, animation, and video production. Projection Design for Theatre and Live Performance is a reminder that, from the invention of photography to the enormous variety of electronic media that exist today,the ways projection designers can enhance a theatrical production are limitless. Written in an accessible style, this book is a valuable resource for students of Projection Design as well as emerging professionals. Its focus on design and creativity willrestore the confidence of individuals who may have been daunted by technical hurdles and will encourage the creativity of those who may have been disappointed with their efforts in this field of design in the past"--

Projection Design for Theatre and Live Performance explores the design and creation process of projections from a non-technical perspective, examining the principles of media for the stage in a manner that is accessible for both beginning designers and advanced designers dabbling in projections for the first time.

This introductory text covers concepts and tools for designing, techniques to help readers tap into their creativity, and the core skills required of this field: problem solving, project management, and effective communication. Focusing exclusively on design and creativity, this book encourages individuals to leap into the creative design process before facing any perceived hurdles of learning everything technical about media delivery systems, cueing systems, projectors, cables, computer graphics, animation, and video production. Projection Design for Theatre and Live Performance is a reminder that, from the invention of photography to the enormous variety of electronic media that exist today, the ways projection designers can enhance a theatrical production are limitless.

Written in an accessible style, this book is a valuable resource for students of Projection Design as well as emerging professionals. Its focus on design and creativity will restore the confidence of individuals who may have been daunted by technical hurdles and will encourage the creativity of those who may have been disappointed with their efforts in this field of design in the past.



Projection Design for Theatre and Live Performance explores the design and creation process of projections from a non-technical perspective, examining the principles of media for the stage in a manner that is accessible for both beginning designers and advanced designers dabbling in projections for the first time.

Introduction 1(2)
1 Discovery
3(16)
2 Research
19(10)
3 Visual Style
29(10)
4 Storyboard
39(11)
5 Framing
50(15)
6 Motion
65(7)
7 Animatic
72(11)
8 Cueing
83(5)
9 Content
88(17)
10 Jargon
105(8)
Index 113
Alison C. Dobbins is an Associate Professor of Integrated Performance Media Design at Michigan State University. She is a media designer focused on integrating elements of dance, media, music, theatre, medicine, and computer science in performance.