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E-grāmata: Reading Digital Fiction: Narrative, Cognition, Mediality

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"Reading Digital Fiction offers the first comprehensive and systematic theoretical, methodological, and analytical examination of digital fiction from a cognitive and empirical perspective. Proposing the new concept of "medial reading", it argues for thecentrality of an audience's interest in, awareness of and/or attention to the medium in which a text is produced and received, and which we argue should be applied to reader data across media. The book analyses and theorises five generations of digital fiction and their reading including hypertext fiction, hypermedia fiction, narrative video games, app fiction, and virtual reality. It showcases medium- and platform-specific methods of qualitative reader response research across a variety of contexts and settings from screen-based and embodied interaction to gallery installation, and from reading group and individual interview to think-aloud methodologies. The book thus addresses the unique affordances of digital fiction reading by designing and reportingon new empirical studies focusing on hypertextuality, interactivity, immersion, as well as medium-specific forms of textual "you", ontological ambiguity, reader orientation and empathy. In so doing, the book refines, critiques, and expands cognitive, transmedial, and empirical narratology and stylistics by placing the reader of these new narratives front and centre"--

Reading Digital Fiction offers the first comprehensive and systematic theoretical, methodological, and analytical examination of digital fiction from a cognitive and empirical perspective. Proposing the new concept of “medial reading”, it argues for the centrality of an audience’s interest in, awareness of and/or attention to the medium in which a text is produced and received, and which we argue should be applied to reader data across media. The book analyses and theorises five generations of digital fiction and their reading including hypertext fiction, hypermedia fiction, narrative video games, app fiction, and virtual reality. It showcases medium- and platform-specific methods of qualitative reader response research across a variety of contexts and settings from screen-based and embodied interaction to gallery installation, and from reading group and individual interview to think-aloud methodologies. The book thus addresses the unique affordances of digital fiction reading by designing and reporting on new empirical studies focusing on hypertextuality, interactivity, immersion, as well as medium-specific forms of textual “you”, ontological ambiguity, reader orientation and empathy. In so doing, the book refines, critiques, and expands cognitive, transmedial, and empirical narratology and stylistics by placing the reader of these new narratives front and centre.



Reading Digital Fiction showcases medium- and platform-specific methods of reader response research by analysing and theorising five generations of digital fiction and their reading including hypertext fiction, hypermedia fiction, 3D-narrative video games, app fiction, and virtual reality.

Acknowledgements

Chapter
1. Introduction: Digital Fiction, Empirical Research, and Medial Reading

Chapter
2. Second-Person Narration in Ludic Hypermedia Fiction

Chapter
3. Hyperlinks in Hypertext Fiction

Chapter
4. Immersion in Literary Games

Chapter
5. App-Fiction and the Ethics of Ontological Ambiguity

Chapter
6. Orientation and Empathy in VR Fiction

Chapter
7. Conclusion: Medially Reading Digital Fiction

References

Index

Alice Bell is Professor of English language and literature at Sheffield Hallam University, UK. She researches digital fiction, narratology, stylistics, and empirical literary methods. Her publications include The Possible Worlds of Hypertext Fiction ( 2010), Digital Fiction and the Unnatural (co-authored with Astrid Ensslin, 2021), Possible Worlds Theory and Contemporary Narratology (co-edited with Marie-Laure Ryan, 2019), and Style and Reader Response (co-edited with Browse et al., John Benjamins Benjamins, 2021).

Astrid Ensslin is Professor of Digital Cultures and Communication at the University of Regensburg, Germany, where she directs the Digital Area Studies Lab (DAS|LAB). Her research sits at the intersections between digital culture, critical media studies, narratology, sociolinguistics, digital humanities, and empirical audience research. Recent publications include The Routledge Companion to Literary Media (co-edited with Julia Round and Bronwen Thomas, 2023), Pre-web Digital Publishing and the Lore of Electronic Literature (2022), and Digital Fiction and the Unnatural (co-authored with Alice Bell, 2021).