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E-grāmata: Scrum in easy steps

  • Formāts: 192 pages
  • Izdošanas datums: 11-Apr-2017
  • Izdevniecība: In Easy Steps Limited
  • ISBN-13: 9781840787825
  • Formāts - EPUB+DRM
  • Cena: 14,03 €*
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  • Formāts: 192 pages
  • Izdošanas datums: 11-Apr-2017
  • Izdevniecība: In Easy Steps Limited
  • ISBN-13: 9781840787825

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An essential guide for anyone new to Scrum, and a valuable reference for the more experienced.Includes downloadable templates to get you started.

Scrum is the most widely used agile framework for developing software products.

Scrum in easy steps provides an introduction to Scrum, then steps through how a team gets going on a project and how they sustain performance and continually improve. It explores the three core roles in a Scrum team and how they work together effectively, and covers how a team works with others outside the team (an area most books on Scrum leave out).

The book then shows how to apply the Scrum framework throughout product development, from product discovery and definition, through the experience of working in Sprints on product delivery, to how teams inspect and adapt to improve themselves and find opportunities for their organisations to get better too. It finishes with a look at how Scrum could be applied beyond a single team and how the work of Scrum teams is integrated successfully with other parts of the organisation.

Whether youre looking to move into the field of software development, are currently in a Scrum team and want a handy reference, or you work in an environment with Scrum teams and want to understand how they work, Scrum in easy steps is for you.
1 Introducing Scrum 7(10)
Introduction
8(1)
About Scrum in easy steps
9(1)
Why development is hard
10(2)
A feedback-driven approach
12(2)
Iterative and incremental
14(1)
The Scrum framework
15(1)
Summary
16(1)
2 Forming a Scrum Team 17(14)
Getting started with Scrum
18(2)
The role of Product Owner
20(2)
The role of Scrum Master
22(2)
The Delivery Team
24(2)
Working well together
26(1)
Colocating the team
27(1)
Working agreements
28(1)
A note on non-Scrum roles
29(1)
Summary
30(1)
3 Discovering what customers need 31(14)
Design thinking in Discovery
32(2)
Building the Discovery Team
34(1)
Discovery workshops
35(1)
The Product Vision
36(1)
Developing a Product Vision
37(1)
Making the Vision real
38(2)
The customer's perspective
40(2)
Identifying deliverables
42(2)
Summary
44(1)
4 Defining the Product Backlog 45(22)
The Product Backlog
46(2)
Product Backlog Items
48(2)
Invest in a well-formed Backlog
50(1)
Acceptance Criteria
51(1)
Specification by example
52(1)
Definition of Ready
53(1)
The Discovery Board
54(1)
Backlog Refinement
55(1)
Add context with UX design
56(2)
Patterns to discover work
58(2)
Patterns to break work down
60(6)
Summary
66(1)
5 Prioritizing and sizing the Backlog 67(16)
Five levels of agile Planning
68(1)
The Product Roadmap
69(1)
The Minimum Viable Product
70(1)
Prioritization
71(1)
Prioritizing for flow of value
72(2)
Assessing size, not effort
74(2)
Sizing by affinity
76(2)
Assessing Business Value
78(2)
Release Planning
80(2)
Summary
82(1)
6 Preparing for the Sprint 83(20)
Getting ready to Sprint
84(2)
Sprint Planning
86(1)
The Sprint Backlog
87(1)
Definition of Done
88(2)
Building the Sprint Backlog
90(2)
Planning Poker
92(2)
Spikes reduce uncertainty
94(2)
Task planning for the Sprint
96(4)
Building the Scrum Board
100(2)
Summary
102(1)
7 A day in the life of a Sprint 103(20)
What happens in a Sprint
104(1)
Technical practices in Scrum
105(1)
Monitoring Task completion
106(2)
Tracking progress
108(2)
Replan at the Daily Scrum
110(2)
Swarming to complete work
112(2)
Bugs, Defects and Incidents
114(2)
Focusing on quality
116(2)
Handling interruptions
118(2)
Risks and Impediments
120(2)
Summary
122(1)
8 Delivering the Product Increment 123(12)
The Product Increment
124(2)
Continuous path to market
126(2)
Reviewing the team's work
128(2)
done, Done, DONE
130(1)
Tracking Release progress
131(1)
Retiring Risk early
132(2)
Summary
134(1)
9 Continual improvement in Scrum 135(24)
Looking back to go forward
136(1)
The Sprint Retrospective
137(1)
Setting the stage
138(2)
Get the team in the mood
140(2)
Remembering what happened
142(2)
Making sense of it all
144(2)
Understanding the root cause
146(1)
Taking action to improve
147(1)
High-performance coaching
148(2)
Organizational Impediments
150(2)
Lean change management
152(2)
Start an agile transformation
154(4)
Summary
158(1)
10 Scaling Scrum beyond one team 159(17)
Scrum beyond a single team
160(1)
Multiple Delivery Teams
161(1)
Scrum of Scrums coordination
162(2)
Deploying product at scale
164(2)
Working with non-Scrum roles
166(2)
Governing work at scale
168(2)
Scaled frameworks for Scrum
170(4)
Summary
174(2)
11 The Scrum framework 176(11)
Scrum foundations
178(2)
Scrum roles
180(1)
Scrum events
181(1)
Scrum artifacts
182(1)
The rules of Scrum
183(1)
The origins of Scrum
184(2)
Summary
186(1)
Index 187
David Morris is an agile practitioner, coach, and instructor of team performance, business analysis and project management. With over 30 years experience, he has worked in and led teams and run his own business, in Europe and Australasia (he is now based in Auckland, NZ), delivering strategic, business, and technical projects following structured, iterative, and agile methodologies. David is certified as a trainer and coach; organizes, chairs, and talks at conferences and events; has contributed to several books (including 'Agile Project Estimation and Planning', 'Agile Extension to the Business Analysis Body of Knowledge', and 'Business Analysis for Dummies'); and writes for several online publications (including InfoQ.com and BATimes.com."