Atjaunināt sīkdatņu piekrišanu

Social Computing and Social Media: 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29July 4, 2024, Proceedings, Part II 2024 ed. [Mīkstie vāki]

Edited by , Edited by
  • Formāts: Paperback / softback, 391 pages, height x width: 235x155 mm, 67 Illustrations, color; 25 Illustrations, black and white; XXI, 391 p. 92 illus., 67 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 14704
  • Izdošanas datums: 02-Jun-2024
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 303161304X
  • ISBN-13: 9783031613043
  • Mīkstie vāki
  • Cena: 73,68 €*
  • * ši ir gala cena, t.i., netiek piemērotas nekādas papildus atlaides
  • Standarta cena: 86,69 €
  • Ietaupiet 15%
  • Grāmatu piegādes laiks ir 3-4 nedēļas, ja grāmata ir uz vietas izdevniecības noliktavā. Ja izdevējam nepieciešams publicēt jaunu tirāžu, grāmatas piegāde var aizkavēties.
  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Formāts: Paperback / softback, 391 pages, height x width: 235x155 mm, 67 Illustrations, color; 25 Illustrations, black and white; XXI, 391 p. 92 illus., 67 illus. in color., 1 Paperback / softback
  • Sērija : Lecture Notes in Computer Science 14704
  • Izdošanas datums: 02-Jun-2024
  • Izdevniecība: Springer International Publishing AG
  • ISBN-10: 303161304X
  • ISBN-13: 9783031613043
This book constitutes the refereed proceedings of the 16th International Conference on Social Computing and Social Media, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024, which took place in Washington, DC, USA, during June 29July 4, 2024.





The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions.





The SCSM 2024 proceedings were organized in the following topical sections:





Part I: Designing, developing and evaluating social media; user experience and user behavior in social media; AI and language models in social media;





Part II: Social media in learning, education and culture; social media in business and ecommerce;





Part III: Computer-mediated communication; social media for community, society and democracy.