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E-grāmata: Sound Design for Moving Image: From Concept to Realization

(DePaul University)
  • Formāts: 272 pages
  • Izdošanas datums: 17-Mar-2024
  • Izdevniecība: Bloomsbury Academic
  • Valoda: eng
  • ISBN-13: 9781474235136
  • Formāts - EPUB+DRM
  • Cena: 36,06 €*
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  • Formāts: 272 pages
  • Izdošanas datums: 17-Mar-2024
  • Izdevniecība: Bloomsbury Academic
  • Valoda: eng
  • ISBN-13: 9781474235136

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Sound Design for Moving Image offers a clear introduction to sound design theory and practice to help you integrate sound ideas into your productions. Contemporary soundtracks are often made up of hundreds of separate tracks, and thousands of individual sounds, including elements of dialogue, music and sound effects. As a result, many budding filmmakers find them a daunting prospect, and are tempted to leave sound to the last stages of post-production. This book, from award-winning Sound Designer Kahra Scott-James, encourages you to incorporate sound into your pre-production planning, to make the most of this powerful narrative tool.

Adopting a specific framework in order to help demystify sound design for moving image, the book isn't designed as a sound engineering handbook, but as a guide for moving image content creators wanting to explore sound and collaborate with sound designers. Regardless of medium, the same, or similar concepts can be adopted, adapted, and applied to any project employing sound.

Includes detailed and insightful interviews with leading sound designers, including Randy Thom, Director of Sound Design at Skywalker Sound, and Glenn Kiser, Director of the Dolby Institute, as well as practical projects to help you hone your skills using video and sound files available from the companion website - https://bloomsbury.com/cw/sound-design-for-moving-image - making this is a complete sound course to take you from novice skills to confident practitioner.

Recenzijas

The book offers extensive coverage of how sound and animated narrative correspond, backed by ample examples, case studies and interviews. It takes readers step by step through different stages of preproduction, production and postproduction process in a clear, easy to follow manner. Relevant, detailed, inspired. * Matej Dimlic, Principal Lecturer, University of Westminster, UK * This is a fantastic book about sound, how audio was discovered, confronted and became too important to ignore, and seamlessly takes us to present-day artwork in sound design tailored for animation but has inclusive moments for all film genres. Its a document which reminds us of many reasons why good movies sound that way. * Dave Sluberski, Senior Lecturer, Rochester Institute of Technologys School of Film and Animation, USA * This is a great book that comprehensively covers the history of sound design and clearly communicates the dramatic changes happening in professional sound design. * Robert Steel, Associate Professor, DePaul University, USA *

Papildus informācija

A hands-on guide to integrating sound into moving image productions (both animated and live-action), using real-world examples to provide practical and theoretical insights into the art of sound design from script to screen.
Introduction viii
Chapter One Early Practice
viii
Noises Off: The Staging of Sound
1(3)
The Picturesque of Sound: Magic Lantern Shows, Installations, and Immersive Entertainment
4(3)
The Fallacy of Silence: Phonography and Mechanical Mimicry
7(4)
Radio with Pictures: Mental Imagery
11(3)
Transitioning to Sound: Amped and In Sync
14(6)
Animation Finds Its Voice: The Thing That Hooked the Crowds
20(4)
Advancing the Craft: Story, Design, Process, People
24(6)
TV Kills the Radio Star: Realism, Limited Animation, and Stylized Animation
30(6)
Chapter Two Sound as Design
36(28)
Experiments in Design: Short Films and Sonic Art
37(10)
The Art of Noise: Sonic Sculpturing
47(7)
Fictions of Science: Synthesis, New Waves, and Ambiguity
54(10)
Chapter Three Contemporary Sound Design
64(34)
The Soundtrack: Dialogue, Music, and Effects
65(4)
The Sound Department
69(2)
Approaches to Sound Design: Modes of Thinking
71(6)
The Sound Designer's Tool Kit: Sound as a Medium
77(7)
Sound as a Place
84(4)
Capturing Sound
88(3)
The Recording Chain
91(7)
Chapter Four Preproduction
98(28)
The Development Stage
99(4)
Sound in Script
103(6)
Audiovisual Development: Concept Art
109(5)
Spotlight On: Peter Miller, Sound Designer
114(5)
Project Planning
119(7)
Chapter Five Production
126(28)
Production Sound
127(1)
On Location
128(4)
Recording Sound and Foley Effects
132(2)
Sound Effect Libraries
134(1)
Studio Recording
135(3)
ADR
138(3)
Foley and Sound Effects
141(1)
Spotlight On: John Simpson, Foley Artist
142(1)
Sound Design Effects
143(2)
Spotlight On: Hweiling Ow, Filmmaker
145(2)
Development
147(1)
Spotlight On: Adam Elliot, Animation Director
147(7)
Chapter Six Postproduction
154(26)
Sound and Picture Editing
155(10)
Audio Post
165(3)
Re-Recording Mixing
168(2)
Mixing Tools and Techniques
170(6)
Spotlight On: Shane Acker, Filmmaker
176(3)
Looking Ahead
179(1)
Picture Credits 180(2)
Index 182
Kahra Scott-James is an Audio Producer/Sound Designer at Entirely Sound Ltd, New Zealand and she has lectured across New Zealand, Australia and Ireland in sound for film, animation, digital media and games for the last 14 years. Her screen credits range from short films to features, interactive movies, television series, animation, documentary, and PC/iPod games and her work has been screened in a number of international festivals, with film and television awards from Denmark, Singapore, Korea, NZ, Canada, USA, and Germany.