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E-grāmata: Sport Cyberpsychology

(Institute of Art, Design and Technology, Ireland)
  • Formāts: 214 pages
  • Izdošanas datums: 07-May-2024
  • Izdevniecība: Routledge
  • Valoda: eng
  • ISBN-13: 9781040013588
  • Formāts - EPUB+DRM
  • Cena: 48,83 €*
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  • Formāts: 214 pages
  • Izdošanas datums: 07-May-2024
  • Izdevniecība: Routledge
  • Valoda: eng
  • ISBN-13: 9781040013588

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The new edition is the only textbook that provides a detailed overview of theories, concepts and research related to sport cyberpsychology. Topics include performance-enhancing technologies, social media use by athletes and sport personnel (e.g., sport officials) and the role of technology in sport psychology consulting.



The new edition of Sport Cyberpsychology is the only textbook in this field that provides a detailed overview of theories, concepts and research findings specifically related to the discipline of sport cyberpsychology. Post-pandemic, this new edition explores the vast psychological impact technology has on athletes' thoughts, emotions and preparations for their sport, as well as the role technology plays in sport consulting, officiating and social interactions. It covers topics that include performance-enhancing technologies, social media use by athletes and sport personnel (e.g., sport officials) and the role of technology in sport psychology consulting. Problematic behaviours athletes may encounter or engage in within the online world, such as their experiences with cyberbullying and online gambling are also discussed.

This second edition includes a review of the latest esports research and activities that are gaining global popularity. The final chapter presents some new research horizons in the field of sport cyberpsychology. The book includes a range of helpful features including case studies, open-ended discussion questions, suggestions for future research studies and extensive reference lists.

Accessibly written, this edition of Sport Cyberpsychology offers a one-stop, engaging resource for students and instructors alike. It is important reading for students of sport psychology, cyberpsychology, sport coaching, sport officiating and sport technology, as well as coaches, traditional athletes, esports athletes, sport scientists and performers in areas such as dance, the arts, the military and medicine.

Section 1: Performance-Enhancing and Consulting Technologies

1. Introducing Sport Cyberpsychology

2. The What, When, How and Why of Technology Use in Sport Settings

3. The Role of Technology in Sport Psychology Consulting

Section 2: Technology and Social Sport Psychology

4. Athletes and Social Media

5. Sport-Related Problematic Online Behaviours

Section 3: Advances in Sport Cyberpsychology

6. Technology Use in Other Performance-Based Settings

7. Esports

8. New Horizons in Sport Cyberpsychology

Olivia A. Hurley, PhD, is the academic lead lecturer in sport and performance psychology at the Institute of Art, Design + Technology (IADT, Dśn Laoghaire, Dublin, Ireland). Olivia is a chartered psychologist (Psychological Society of Ireland; PSI). She is a member of the PSIs Division of Sport, Exercise and Performance Psychology and the British Association of Sport and Exercise Sciences (BASES). Olivia is one of Irelands accredited sport psychology consultants. In that applied role, she works with top athletes and performers to help them enhance their performances while also prioritising their well-being. Olivia has had numerous academic peer-reviewed papers and book chapters published, as well as speaking at conferences and on various media outlets.