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E-grāmata: Stalking, Tracking, and Playing Games in the Wild: Secrets of the Forest

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Excellence and care guide every quiet step Mark Warren makes; to follow him teaches unique, wonderful truths about ones connection to the Earth and its inhabitants. Rhyse Bendell, Medicine Bow summer camper and student





Mark leads the modern reader along the almost forgotten paths of wood lore, natural medicine, and self-sufficiency. Emily Ghiz, baker and Montessori teacher





In this third volume of the Secrets of the Forest series, outdoor educator Mark Warren opens the door to experiences with wildlife such as:





· how to stalk animals of the wild without being detected by their keen senses. This discipline addresses posture, clothing, diet, de-scenting, and soft-walking, the ultra-slow-motion technique that falls below the radar of wildlifes peripheral vision.

· how to read individual tracks and multiple gaits of specific animal species.

· how to convert animal skins into rawhide and leather for crafts and clothing.

· how to differentiate species of snakes and, in the process, demystify their often misunderstood intentions.





The second half of the book is dedicated to games. Its main purpose is to ensure that young ones (under an adult leader) simply have fun on an outing and will want to return to nature for another adventure. Some of these games come from Native American traditions, but many are new and range from high-action to pensive around the campfire kinds of activities. This volume contains more than one hundred fifty original adventures.
Foreword ix
PART 1 Eye to Eye with the Animals of the Wild
1(174)
Author's Note
3(6)
Chapter 1 Stalking---The Lessons Of Fox
9(8)
Chapter 2 What The Eyes Of The Wild Can See---About Movement
17(6)
Chapter 3 More Animal Teachers---The Lessons Of Deer And Heron
23(6)
Chapter 4 The Mind And Body Of The Stalker---Training For The Coming Appointments
29(10)
Chapter 5 Stepping Into The Arena---Seeing The World From The Other Side
39(10)
Chapter 6 True Adventures In The Real World---Animal Stories
49(18)
Chapter 7 A Call To The Wild---Luring Animals
67(8)
Chapter 8 The Night Watchman---A Game Of Stalking Skills
75(4)
Chapter 9 Stalking Tests----The Cricket And The Stalking Poles
79(4)
Chapter 10 Reading The Earth---The Elements Of A Track
83(6)
Chapter 11 The Elements Of Change---Parsing The Signs
89(10)
Chapter 12 Tracking Projects---The Game Is Afoot
99(6)
Chapter 13 The Intersection Of Stalking And Tracking---Seeing Is Believing
105(4)
Chapter 14 A Gallery Of John Hancocks----The Fingerprint Files
109(12)
Chapter 15 Something In The Way They Move---The Gaits Of The Four-Leggeds
121(20)
Chapter 16 "Let Me Tell You A Story," Said The Land---Data Hiding Inside A Track
141(4)
Chapter 17 Acquiring A Second Skin---Hide Tanning
145(12)
Chapter 18 My, What A Fine Coat You Have----Tanning A Hide With The Fur On
157(4)
Chapter 19 The Mystery Surrounding Snakes----The Truth About Our Legless Friends
161(14)
PART 2 At Play in the Wild---Games: Adventurous, Academic, and Around the Fire.
175(64)
Author's Note
177(2)
Chapter 20 Adventures In The Deep Woods---Playing Wild
179(10)
Chapter 21 Little Brother Of War----The "National" Game Of The Native Americans
189(6)
Chapter 22 Quieter Games With The Land---Aiming At Empathy
195(6)
Chapter 23 Games Around The Campfire---The Glue Of The Group
201(14)
Chapter 24 The Trademark Games Of Medicine Bow---Traditions That Refuse To Die
215(10)
Chapter 25 Design In Nature---The Detective Work Of Analyzing Anatomy
225(14)
Suggested Reading 239(2)
Index 241
Mark Warren has been teaching survival skills and nature classes for forty-five years. In 1999 he won the World Longbow Championship. In 2000 he became the U.S. Whitewater Canoe Champion in slalom and wildwater combined. He is the author of the memoir Two Winters in a Tipi, published by Lyons Press, Wyatt Earp: An American Odyssey, and Indigo Heaven, a novel. He lives with his wife, Susan, in the Appalachian Mountains of Georgia at his school, Medicine Bow.