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E-grāmata: SuperCollider Book

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Foreword by , Edited by (University of Birmingham), Edited by (University of Utah), Edited by (Durham University)
  • Formāts: 776 pages
  • Sērija : The MIT Press
  • Izdošanas datums: 15-Apr-2011
  • Izdevniecība: MIT Press
  • Valoda: eng
  • ISBN-13: 9780262295222
  • Formāts - PDF+DRM
  • Cena: 200,37 €*
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  • Formāts: 776 pages
  • Sērija : The MIT Press
  • Izdošanas datums: 15-Apr-2011
  • Izdevniecība: MIT Press
  • Valoda: eng
  • ISBN-13: 9780262295222

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SuperCollider is the most important domain-specific audio programming language of the last decade, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. [ With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users.]

SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insights from the composer’s and artist’s perspectives; and “under the hood,” developer’s-eye views of SuperCollider’s inner workings. A Web site accompanying the book offers code, download links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.

The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.
Foreword ix
James McCartney
Introduction xiii
Scott Wilson
David Cottle
Nick Collins
Tutorials
1(270)
1 Beginner's Tutorial
3(52)
David Cottle
2 The Unit Generator
55(26)
Joshua Parmenter
3 Composition with SuperCollider
81(24)
Scott Wilson
Julio d'Escrivan
4 Ins and Outs: SuperCollider and External Devices
105(22)
Stefan Kersten
Marije A. J. Baalman
Till Bovermann
Advanced Tutorials 125(2)
5 Programming in SuperCollider
127(52)
Iannis Zannos
6 Events and Patterns
179(28)
Ron Kuivila
7 Just-in-Time Programming
207(30)
Julian Rohrhuber
Alberto de Campo
8 Object Modeling
237(34)
Alberto de Campo
Julian Rohrhuber
Till Bovermann
Platforms and GUI
271(108)
9 Mac OSX GUI
273(32)
Jan Trutzschler von Falkenstein
10 SwingOSC
305(34)
Hanns Holger Rutz
11 SuperCollider on Windows
339(16)
Christopher Frauenberger
12 "Collision with the Penguin": SuperCollider on Linux
355(24)
Stefan Kersten
Marije A. J. Baalman
Practical Applications
379(194)
13 Sonification and Auditory Display in SuperCollider
381(28)
Alberto de Campo
Julian Rohrhuber
Till Bovermann
Christopher Frauenberger
14 Spatialization with SuperCollider
409(30)
Marije A. J. Baalman
Scott Wilson
15 Machine Listening in SuperCollider
439(24)
Nick Collins
16 Microsound
463(42)
Alberto de Campo
17 Alternative Tunings with SuperCollider
505(32)
Fabrice Mogini
18 Non-Real-Time Synthesis and Object-Oriented Composition
537(36)
Brian Willkie
Joshua Parmenter
Projects and Perspectives
573(84)
19 A Binaural Simulation of Varese's Poeme Electronique
575(14)
Stefan Kersten
Vincenzo Lombardo
Fabrizio Nunnari
Andrea Valle
20 High-Level Structures for Live Performance: dewdrop_lib and chucklib
589(24)
James Harkins
21 Interface Investigations
613(16)
Thor Magnusson
22 SuperCollider in Japan
629(6)
Takeko Akamatsu
23 Dialects, Constraints, and Systems within Systems
635(22)
Julian Rohrhuber
Tom Hall
Alberto de Campo
Developer Topics
657(84)
24 The SuperCollider Language Implementation
659(32)
Stefan Kersten
25 Writing Unit Generator Plug-ins
691(30)
Dan Stowell
26 Inside scsynth
721(20)
Ross Bencina
Appendix: Syntax of the SuperCollider Language 741(4)
Subject Index 745(6)
Iannis Zannos
Code Index 751