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E-grāmata: Technology of Video and Audio Streaming 2nd edition [Taylor & Francis e-book]

(Editor, World Edition of Broadcast Engineering magazine, and Director of Informed Sauce, a media consultancy and training provider based in London, UK.)
  • Formāts: 356 pages
  • Izdošanas datums: 13-Oct-2004
  • Izdevniecība: Focal Press
  • ISBN-13: 9780080481319
Citas grāmatas par šo tēmu:
  • Taylor & Francis e-book
  • Cena: 155,64 €*
  • * this price gives unlimited concurrent access for unlimited time
  • Standarta cena: 222,34 €
  • Ietaupiet 30%
  • Formāts: 356 pages
  • Izdošanas datums: 13-Oct-2004
  • Izdevniecība: Focal Press
  • ISBN-13: 9780080481319
Citas grāmatas par šo tēmu:
* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player
* A quick-start quide to streaming media technologies
* How to monetize content and protect revenue with digital rights management

For broadcasters, web developers, project managers implementing streaming media systems, David Austerberry shows how to deploy the technology on your site, from video and audio capture through to the consumer's media player.

The book first deals with Internet basics and gives a thorough coverage of telecommunications networks and the last mile to the home. Video and audio formats are covered, as well as compression standards including Windows Media and MPEG-4. The book then guides you through the streaming process, showing in-depth how to encode audio and video. The deployment of media servers, live webcasting and how the stream is displayed by the consumer's media player are also covered.

A final section on associated technologies illustrates how you can protect your revenue sources with digital rights management, looks at content delivery networks and provides examples of successful streaming applications.

The supporting website, www.davidausterberry.com/streaming.html, offers updated links to sources of information, manufacturers and suppliers.

David Austerberry is co-owner of the new media communications consultancy, Informed Sauce. He has worked with streaming media since the late nineties. Before that, he has been product manager for a number of broadcast equipment manufacturers, and formerly had many years with a leading broadcaster.

* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player
* A quick-start guide to streaming media technologies
* Fully updated and revised to include a new chapter on streaming to wireless devices and up-to-date technology information for all streaming companies and products
* How to monetize content and protect revenue with digital rights management

Papildus informācija

* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player * A quick-start guide to streaming media technologies * Fully updated and revised to include a new chapter on streaming to wireless devices and up-to-date technology information for all streaming companies and products * How to monetize content and protect revenue with digital rights management
Preface ix
Acknowledgments xi
Section
1. Basics
1(130)
Introduction
3(10)
500 years of print development
3(1)
100 years of the moving image
4(1)
The Web meets television
5(2)
Convergence
7(1)
What is streaming?
7(2)
Applications
9(1)
How this book is organized
10(1)
Summary
10(3)
IP networks and telecommunications
13(27)
Introduction
13(1)
Network layers
14(11)
Telecommunications
25(5)
The local loop
30(8)
Summary
38(2)
The World Wide Web
40(12)
Introduction
40(2)
WWW
42(2)
Web graphics
44(4)
Proprietary tools
48(1)
Web servers
48(3)
Summary
51(1)
Video formats
52(26)
Introduction
52(1)
Scanning
53(3)
Color space conversion
56(5)
Digital component coding
61(4)
Videotape formats
65(7)
Time code
72(2)
Interconnection standards
74(2)
High definition
76(1)
Summary
77(1)
Video compression
78(24)
Introduction
78(1)
Compression basics
79(1)
Compression algorithms
80(4)
Discrete cosine transform
84(3)
Compression codecs
87(2)
MPEG compression
89(9)
Proprietary architectures
98(3)
Summary
101(1)
Audio compression
102(29)
Introduction
102(1)
Analog compression
103(1)
Digital audio
104(6)
The ear and psychoacoustics
110(2)
The human voice
112(2)
Lossy compression
114(3)
Codecs
117(1)
Codec standards
118(9)
Proprietary codecs
127(1)
Open-source codecs
128(1)
Summary
129(2)
Section
2. Streaming
131(128)
Introduction to streaming media
133(21)
Introduction
133(1)
What are the applications of streaming?
134(4)
The streaming architecture
138(9)
Bandwidth, bits, and bytes
147(2)
Proprietary codec architectures
149(3)
Summary
152(2)
Video encoding
154(25)
Introduction
154(5)
Video capture
159(8)
Compression
167(3)
Encoding enhancements
170(3)
Encoding products
173(2)
Limits on file sizes
175(2)
Summary
177(2)
Audio encoding
179(14)
Introduction
179(2)
Audio formats
181(3)
Capture
184(2)
Encoding
186(3)
File formats
189(3)
Summary
192(1)
Preprocessing
193(16)
Introduction
193(1)
Video processing
193(7)
Audio
200(7)
Summary
207(2)
Stream serving
209(24)
Introduction
209(2)
Streaming
211(7)
Webcasting
218(4)
On-demand serving
222(1)
Inserting advertisements
222(2)
Playlists
224(1)
Logging and statistics
225(2)
Proprietary server architectures
227(2)
Server deployment
229(3)
Summary
232(1)
Live webcasting
233(11)
Introduction
233(1)
Planning a webcast
233(4)
Video capture
237(1)
Graphics
238(1)
Audio capture
238(3)
Encoding
241(2)
Summary
243(1)
Media players
244(15)
Introduction
244(1)
Portals, players, and plug-ins
245(11)
Digital Rights Management
256(1)
Summary
257(2)
Section
3. Associated Technologies and Applications
259(68)
Rights management
261(28)
Introduction
261(3)
The value chain
264(1)
Digital Rights Management
265(5)
The rights management parties
270(4)
System integration
274(2)
Encryption
276(1)
Watermarking
277(2)
Security
279(1)
XrML
280(2)
Examples of DRM products
282(4)
MPEG-4
286(1)
Summary
287(2)
Content distribution
289(20)
Introduction
289(2)
Content delivery networks
291(9)
Corporate intranets
300(4)
Improving the QoS
304(2)
Satellite delivery
306(1)
Summary
307(2)
Applications for streaming media
309(18)
Introduction
309(13)
Summary
322(5)
Glossary 327(4)
Abbreviations 331(4)
Index 335


Editor, World Edition of Broadcast Engineering magazine, and Director of Informed Sauce, a media consultancy and training provider based in London, UK.