Futures of Technology for Learning and Education |
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Changing Rationales for Computers in Education: From Liberation to Involvement |
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3 | (10) |
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Shaping Future Digital Citizens in Aotearoa/New Zealand Schools: Vision and Challenges |
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13 | (6) |
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Digital Safety and Responsible Use Within a Primary School Ecosystems Community in Aotearoa/New Zealand |
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19 | (5) |
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Determinants of Mobile Learning in Indigenous/Cultural Contexts: The Phenomenon in Canadian First Nations |
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24 | (11) |
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Adolescents' Internet Attitudes: A Study in an Experimental Greek Secondary School |
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35 | (10) |
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Health-Game Development in University-Lower Secondary School Collaboration |
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45 | (10) |
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Game-Play: Effects of Online Gamified and Game-Based Learning on Dispositions, Abilities and Behaviours of Primary Learners |
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55 | (9) |
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For ARGument's Sake! The Pros and Cons of Alternate Reality Gaming in Higher Education |
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64 | (6) |
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Large Effect Size Studies of Computers in Schools: Calculus for Kids and Science-ercise |
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70 | (11) |
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The e-Fran Program: A Nation-Wide Initiative Supporting Research Projects to Foster Learning and Teaching Through Digital Technologies |
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81 | (6) |
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Mobile Technologies Supporting Professional Learning Communities Within Pre-service Teacher STEM Education |
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87 | (10) |
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Measuring Mobile Phone Dependence in Spanish and Greek High School Students Using a Short Scale: Validating Both Adaptations |
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97 | (7) |
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Requirements for Mobile Learning in Vocational Training in the Field of Mechanical Engineering |
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104 | (10) |
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The Use of Tablets in Secondary Schools and Its Relationship with Computer Literacy |
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114 | (11) |
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Learners' Experiences in a Multicultural Remote Collaborative Learning Environment: A Case of ICT4D Course |
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125 | (9) |
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Collaborative Postgraduate Studies in Higher Education: A Case Study of South Africa |
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134 | (15) |
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Scaling a Model of Teacher Professional Learning-Harnessing MOOCS to Recreate Deep Learning Conversations |
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149 | (12) |
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Development of Web-Based Learning Scenarios in the Semantic Web-A Connection of Didactical Aspects and Ontological Structures |
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161 | (8) |
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Development of a Model to Assess the Digitally Mature Schools in Croatia |
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169 | (10) |
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The "Secure Exam Environment": E-Testing with Students' Own Devices |
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179 | (10) |
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The Acceptance of Motion Detection Devices by the Elderly |
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189 | (10) |
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Innovative Practices with Learning Technologies |
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The King Island Digital Stories (KIDS) Project: Telling Stories for Tomorrow's Learning |
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199 | (10) |
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Gender Difference in Handmade Robotics for Children |
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209 | (12) |
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Assessment for Blended Learning Scenarios: A Decision Support Tool |
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221 | (10) |
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Augmented Reality as a Tool for Authentic Learning of Clinical Skills in Early Years of Medical Training |
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231 | (12) |
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Evaluating Acceptance of a Haptic Learning Resource from Various Perspectives |
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243 | (8) |
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Modelling e-Learner Comprehension Within a Conversational Intelligent Tutoring System |
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251 | (10) |
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The Value of Project Management Education for IT Professionals |
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261 | (8) |
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Learning Analytics for Formative Purposes |
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269 | (12) |
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Feature Based Sentiment Analysis for Evaluating the Mobile Pedagogical Affordances of Apps |
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281 | (11) |
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How Interactives Can Change Learnability of Science Concepts for Young Children-Re-positioning Them as Learners 'Who Can and Did' |
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292 | (12) |
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An Educational Experience with Online Teaching-Not a Best Practice |
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304 | (10) |
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Peer Affective Factors in Peer Collaboration: Facebook-Based Collaborative Writing Activity Among Turkish High School EFL Learners |
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314 | (9) |
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Primary School Students' Choices in Writing Opinion Essays: Using ICT Combined with Self-Regulated Strategies |
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323 | (12) |
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Towards a Framework for Developing the Emotional Intelligence of Secondary School Students Through the Use of VLEs |
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335 | (11) |
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Enhancing Learning in a Virtual Environment: Qualities of Learning in Different Learning Modes |
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346 | (9) |
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Nicholas Mavengere, Mikko Ruohonen, Katriina Vartiainen |
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Online Teacher Education: Transforming Teachers' Knowledge for Teaching with Digital Technologies |
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355 | (11) |
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Understanding the Best Way to Embed ICT in Teacher Education |
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366 | (10) |
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DIYLab as a Way for Student Teachers to Understand a Learning Process |
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376 | (11) |
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Innovations in Teaching and Learning Strategies to Improve the Effectiveness of Using Haptic Simulators in Higher Education for Dental Students and Other Health Care Disciplines |
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387 | (11) |
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Ontology-Based Backward Learning Support System |
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398 | (11) |
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eExams: Strength in Diversity |
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409 | (12) |
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Computer Science Education and Its Future Focus and Development |
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Computer Science in the School Curriculum: Issues and Challenges |
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421 | (11) |
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Basic Digital Education in Austria-One Step Further |
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432 | (11) |
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Peter Micheuz, Stefan Pasterk, Andreas Bollin |
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Experiential Learning: Beyond the Classroom and Connecting with the Industry |
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443 | (10) |
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Social Demands in Ubiquitous Computing: Contexts for Tomorrow's Learning |
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453 | (10) |
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Information Systems Curriculum in an Australian University: Past Developments and Future Directions |
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463 | (10) |
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A Survey of the Prior Programming Experience of Undergraduate Computing and Engineering Students in Ireland |
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473 | (11) |
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Measuring Learners' Interest in Computing (Education): Development of an Instrument and First Results |
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484 | (10) |
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Computing Camps for Girls-A First-Time Experience at the University of Limerick |
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494 | (12) |
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How Can We Make Computing Lessons More Inclusive? |
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506 | (9) |
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Educational Support on Computing and Informatics as Means of Empowering Disadvantaged Young People in Developed Countries |
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515 | (10) |
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Smartwalk: Computer Science on the Schoolyard |
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525 | (11) |
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Informatics Teachers' Self-efficacy-A Survey Instrument and First Results |
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536 | (11) |
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Utilizing the Repertory Grid Method to Investigate Learners' Perceptions of Computer Science Concepts |
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547 | (10) |
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What Teachers and Students Know About Data Management |
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557 | (10) |
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Defining Procedures in Early Computing Education |
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567 | (12) |
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Involving Everyone: Coding and Decoding Languages |
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579 | (10) |
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Constructive Interaction on Collaborative Programming: Case Study for Grade 6 Students Group |
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589 | (10) |
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A Software Development Process for Freshman Undergraduate Students |
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599 | (10) |
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Agile Development in Software Engineering Instruction |
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609 | (10) |
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A Demonstration of Evidence-Based Action Research Using Information Dashboard in Introductory Programming Education |
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619 | (11) |
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Understanding the Differences Between Novice and Expert Programmers in Memorizing Source Code |
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630 | (10) |
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Student Retention: Towards Defining Measures for Improved Quality of Teaching and Learning in the First Year of Computer Science Studies |
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640 | (8) |
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How to Implement Computing Education for All-Discussion of Alternative Organisational Models |
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648 | (5) |
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Education in the Digital Networked World |
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653 | (5) |
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Activation of Computer Science Teachers in Slovenia |
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658 | (5) |
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Computational Thinking in Primary Schools: Theory and Causal Models |
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663 | (6) |
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Author Index |
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669 | |