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E-grāmata: Toy Story: How Pixar Reinvented the Animated Feature

Edited by (Middlesex University, UK), Edited by (Liverpool Hope University, UK), Edited by (University of Sunderland, UK)
  • Formāts: 256 pages
  • Sērija : Animation: Key Films/Filmmakers
  • Izdošanas datums: 25-Jan-2018
  • Izdevniecība: Bloomsbury Academic USA
  • Valoda: eng
  • ISBN-13: 9781501324932
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  • Formāts: 256 pages
  • Sērija : Animation: Key Films/Filmmakers
  • Izdošanas datums: 25-Jan-2018
  • Izdevniecība: Bloomsbury Academic USA
  • Valoda: eng
  • ISBN-13: 9781501324932
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Shortlisted for the McLaren-Lambart Award 2019

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.

Toy Story (John Lasseter, 1995), Pixars first feature-length production and Hollywoods first completely computer-generated animated film, is an international cultural phenomenon. This collection brings together a diverse range of scholars and practitioners who together explore the themes, compositional techniques, cultural significance and industry legacy of this landmark in contemporary cinema.

Topics range from industrial concerns, such as the films groundbreaking use of computer generated imagery and the establishment of Pixar as a major player in the animation world, to examinations of its music, aesthetics, and the role of toys in both the film and its fandom. The Toy Story franchise as a whole is also considered, with chapters looking at its cross-generational appeal and the experience of growing up alongside the series.

As the first substantial work on this landmark film, this book will serve as an authoritative introduction for scholars, students and fans alike.

Recenzijas

Smith, Brown, and Summers Toy Story examines Toy Story the film as a work of art, a cultural phenomenon, an industry game changer, and as beloved movie. In illuminating both how and why Toy Story is one of the most successful films of all time, this volume, like its namesake, is destined to become a classic. * Amy M Davis, Lecturer in Film and Animation History, The University of Hull, UK * Toy Story is a remarkable film for so many reasons, but the essays collected here place particular emphasis on its fascinating (and highly successful) blending of innovation and convention. By positioning it in relation to diverse continuities and changes in filmmaking, animation, storytelling, music, and art, ultimately the book serves as a kaleidoscopic exploration of the movies enduring resonance and influence. * Richard McCulloch, Lecturer in Film and Cultural Studies, Centre for Participatory Culture, University of Huddersfield, UK * Toy Story the volume, like Toy Story the movie, offers many pleasures. Its discussions of Pixars expressive textures, of the new animator as a kind of puppet master, of the cultural meanings of toys, and of the value, even subtlety possible in computer animation are both intellectually satisfying and welcome additions to animation scholarship. But many of these contributions also come with a clearly felt, almost emotional appreciation for what is demonstrably a great film and a testimony to what animation can accomplish. This book fully appreciates that film and, in turn, deserves to be appreciated. * J. P. Telotte, Professor Film and Media Studies, Georgia Institute of Technology, USA *

Papildus informācija

A collection of original essays on Toy Story, exploring its themes, techniques, and cultural significance.
Introduction 1(6)
Noel Brown
Susan Smith
Sam Summers
Chapter 1 Toy Story, Pixar And Contemporary Hollywood
7(14)
Peter Kramer
Chapter 2 Toy Story And The Hollywood Family Film
21(18)
Noel Brown
Chapter 3 The Cowboy, The Spaceman And The Guru: Character And Convention In The Screenwriting Of Toy Story
39(20)
Andrew Gay
Chapter 4 New And Inherited Aesthetics: Designing For The Toy Story Trilogy One Film at a Time
59(14)
Heather L. Holian
Chapter 5 Rough And Smooth: The Everyday Textures Of Toy Story
73(14)
Lucy Fife Donaldson
Chapter 6 Toying With Performance: Toy Story, Virtual Puppetry And Computer-Animated Film Acting
87(18)
Christopher Holliday
Chapter 7 Toy Stories Through Song: Pixar, Randy Newman And The Sublimated Film Musical
105(22)
Susan Smith
Chapter 8 From Shelf To Screen: Toys As A Site Of Intertextuality
127(14)
Sam Summers
Chapter 9 Fear, Guilt And The Future Of Play In Toy Story
141(12)
Karen Cross
Chapter 10 Mirrors And Shadows: Duality, Illusion And The Divided Self In Toy Story
153(14)
Jane Batkin
Chapter 11 Woody, Buzz And The Koons Corollary ... Or Why Toy Story Is Art
167(14)
Paul Wells
Chapter 12 Story Is King: Understanding The Toy Story Franchise As An Allegory For The Studio Narrative Of Pixar Animation
181(16)
Helen Haswell
Chapter 13 An Interview With Steve Segal
197(18)
Noel Brown
A Guide to Further Research 215(5)
Bibliography 220(13)
Filmography 233(4)
Contributors 237(4)
Index 241
Susan Smith is Reader in Film Studies at the University of Sunderland, UK. She is author of Elizabeth Taylor (BFI/Palgrave, 2012), Voices in Film (Wallflower Press, 2007), The Musical: Race, Gender and Performance (Columbia University Press, 2005) and Hitchcock: Suspense, Humour and Tone (BFI, 2000). She also co-edits the BFIs Film Stars series.

Noel Brown is a Lecturer in Media and Communication at Liverpool Hope University, UK. He is author of The Hollywood Family Film (2012), British Childrens Cinema (2016), The Childrens Film (2017) and Contemporary Hollywood Animation (forthcoming), and is co-editor of Family Films in Global Cinema (2015).

Sam Summers is a researcher at the Centre for Research in Media and Cultural Studies at the University of Sunderland, UK. His research focuses on the use of intertextual references in contemporary animation and DreamWorks animation in general, with a view to contextualising and historicising the studios role in the development of the medium.