|
|
|
Exploring the Potential of User Modeling Based on Mind Maps |
|
|
3 | (15) |
|
|
|
|
|
|
Modeling Motivation in a Social Network Game Using Player-Centric Traits and Personality Traits |
|
|
18 | (13) |
|
|
|
|
|
Automatic Gaze-Based Detection of Mind Wandering with Metacognitive Awareness |
|
|
31 | (13) |
|
|
|
The Value of Social: Comparing Open Student Modeling and Open Social Student Modeling |
|
|
44 | (12) |
|
|
|
|
|
|
MENTOR: A Physiologically Controlled Tutoring System |
|
|
56 | (12) |
|
|
|
|
Context-Aware User Modeling Strategies for Journey Plan Recommendation |
|
|
68 | (12) |
|
|
|
|
MOOClm: User Modelling for MOOCs |
|
|
80 | (12) |
|
|
|
|
Dynamic Approaches to Modeling Student Affect and Its Changing Role in Learning and Performance |
|
|
92 | (12) |
|
|
|
|
Analyzing and Predicting Privacy Settings in the Social Web |
|
|
104 | (14) |
|
|
|
|
|
|
Counteracting Anchoring Effects in Group Decision Making |
|
|
118 | (13) |
|
|
|
|
|
Gifting as a Novel Mechanism for Personalized Museum and Gallery Interpretation |
|
|
131 | (12) |
|
|
|
|
|
Supporting Cross-Device Web Search with Social Navigation-Based Mobile Touch Interactions |
|
|
143 | (13) |
|
|
|
|
|
A Utility Model for Tailoring Sensor Networks to Users |
|
|
156 | (13) |
|
|
|
Towards a Recommender Engine for Personalized Visualizations |
|
|
169 | (14) |
|
|
|
|
|
Cross-System Transfer of Machine Learned and Knowledge Engineered Models of Gaming the System |
|
|
183 | (12) |
|
|
|
|
|
MobiScore: Towards Universal Credit Scoring from Mobile Phone Data |
|
|
195 | (13) |
|
|
|
|
Where to Next? A Comparison of Recommendation Strategies for Navigating a Learning Object Repository |
|
|
208 | (8) |
|
|
|
|
Diagrammatic Student Models: Modeling Student Drawing Performance with Deep Learning |
|
|
216 | (12) |
|
|
|
|
|
Lessons Learned -- 15 Years of Delivering Real-World Pedagogically Driven Courses Using Experimental Platforms |
|
|
228 | (12) |
|
|
|
|
Smartphone Based Stress Prediction |
|
|
240 | (12) |
|
|
|
|
|
|
|
|
|
Exploiting Implicit Item Relationships for Recommender Systems |
|
|
252 | (13) |
|
|
|
|
The Mars and Venus Effect: The Influence of User Gender on the Effectiveness of Adaptive Task Support |
|
|
265 | (12) |
|
|
|
|
|
Quiet Eye Affects Action Detection from Gaze More Than Context Length |
|
|
277 | (12) |
|
|
|
User Model in a Box: Cross-System User Model Transfer for Resolving Cold Start Problems |
|
|
289 | (13) |
|
|
|
|
|
|
|
Implicit Acquisition of User Personality for Augmenting Movie Recommendations |
|
|
302 | (13) |
|
|
|
Harnessing Engagement for Knowledge Creation Acceleration in Collaborative Q&A Systems |
|
|
315 | (16) |
|
|
|
|
|
|
News Recommender Based on Rich Feedback |
|
|
331 | (6) |
|
|
|
|
News Recommenders: Real-Time, Real-Life Experiences |
|
|
337 | (6) |
|
|
|
|
|
On the Use of Cross-Domain User Preferences and Personality Traits in Collaborative Filtering |
|
|
343 | (7) |
|
|
|
Understanding Real-Life Website Adaptations by Investigating the Relations Between User Behavior and User Experience |
|
|
350 | (7) |
|
|
|
|
Modelling the User Modelling Community (and Other Communities as Well) |
|
|
357 | (7) |
|
|
|
|
|
|
Personality Correlates for Digital Concert Program Notes |
|
|
364 | (6) |
|
|
|
|
|
Integrating Context Similarity with Sparse Linear Recommendation Model |
|
|
370 | (9) |
|
|
|
|
|
|
Modeling Motivational States Through Interpreting Physical Activity Data for Adaptive Robot Companions |
|
|
379 | (6) |
|
|
Privacy-Enhanced Personalisation of Web Search |
|
|
385 | (6) |
|
|
From Artifact to Content Source: Using Multimodality in Video to Support Personalized Recomposition |
|
|
391 | (6) |
|
|
Exploiting Item and User Relationships for Recommender Systems |
|
|
397 | (6) |
|
Author Index |
|
403 | |