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E-grāmata: V-Ray 5 for 3ds Max 2020: Day & Night Interior Workflows for Parametric Designs, Volume 2

  • Formāts: 918 pages
  • Sērija : 3D Photorealistic Rendering
  • Izdošanas datums: 07-Apr-2023
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781317673484
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  • Bibliotēkām
  • Formāts: 918 pages
  • Sērija : 3D Photorealistic Rendering
  • Izdošanas datums: 07-Apr-2023
  • Izdevniecība: CRC Press
  • Valoda: eng
  • ISBN-13: 9781317673484
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Revitalize your architectural visualizations by bringing new levels of realism to your day and night interior scenes. This book features full-color, step-by-step tutorials to develop a firm understanding of the processes and techniques involved in creating jaw-dropping 3d visualizations for top marketing agencies.

This second volume includes day and night lighting of an atrium scene using seasoned tools and techniques to deploy V-Ray 5 and 3ds Max 2020. It has never been quicker and easier to create the industrys top-of-the-range 3d marketing visuals.

The book starts with an overview of the best techniques to approach clients via emails, calls, meetings, and social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, pre-production, production, post-production, etc.

The subsequent step takes users through the installation of V-Ray 5 and the process of accessing the V-Ray Material browser dialog.

Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, IOR, Abbe number, Fog color, Translucency, BRDF, Coat, Sheen and Bump.

Users will also learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl and VRayEdgesTex.

Users will have a rare insight into all functionalities of a V-Ray camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force GI, Light cache, Color management, Distributed rendering, Render elements, V-Ray image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table and much more.

Finally, users will embark on the amazing journey of utilizing the previous chapters to create eye-catching 3d marketing visuals through the meticulous process of pre-production, production and post-production of both day and night scenes/lighting. The tips and tricks section will extensively cover key sections about Verified views for planning applications, Parametric modeling with AdvArray, anima®, project manager plug-in, Verge3d, Webrotate 360, Accucities 3d city models and much more.
Preface ix
Acknowledgments xi
Author xiii
1 Using Resource Files
1(62)
Clients, Projects, Pre-Production, Production and Post-Production Overview
4(1)
Approaching Clients
4(1)
Emails
4(3)
Calls
7(1)
Meeting the Client
8(2)
Emails/Newsletter
10(2)
Social Media and Forums
12(2)
Projects
14(7)
Pricing Projects
21(4)
Contracts
25(2)
Invoices
27(1)
Pre-Production
28(3)
Production Overview
31(20)
Rendering
51(7)
Post-Production Overview
58(5)
2 Creating Materials and Shaders in V-Ray 5
63(172)
Basic Parameters
81(2)
Diffuse
83(5)
Reflect
88(15)
Refract
103(8)
Fog
111(2)
Translucency
113(2)
Self-Illumination
115(2)
Coat Parameters
117(3)
Sheen Parameters
120(3)
BRDF Rollout
123(4)
Options Rollout
127(2)
Maps Rollout
129(10)
More VRay Shaders and Procedural Maps
139(1)
VRayBitmap
139(4)
VRayUVWRandomizer
143(6)
VRayMultiSubTex
149(12)
VRayTriplanarTex
161(8)
VRayPointCloudColor
169(1)
VRayDirt
170(12)
VRayAerialPerspective
182(9)
VRayLightMtl
191(2)
VRayMtlWrapper
193(4)
VRayOverrideMtl
197(4)
VRay2SidedMtl
201(9)
VRayBlendMtl
210(6)
VRayCarPaintMtl
216(11)
VRayEdgesTex
227(7)
Conclusion
234(1)
3 Cameras and Lighting in V-Ray
235(90)
Sensors and Lens
241(2)
Aperture
243(5)
Depth of Field and Motion Blur
248(1)
Color and Exposure
248(7)
Tilt and Shift
255(1)
Tilt
255(2)
Shift
257(2)
Bokeh Effects
259(1)
Distortion
260(2)
Clipping and Environment
262(2)
Lighting in V-Ray
264(1)
VRayLight
264(2)
Plane Light
266(13)
Rectangle/Disc Light
279(1)
Options
280(8)
Sampling
288(1)
Viewport
288(1)
Advanced Options
289(1)
Dome Light
289(4)
Dome Light
293(3)
VRay Sphere Light
296(2)
VRay Mesh Light
298(2)
VRay Disc Light
300(1)
VRayies
301(8)
VRaySun
309(3)
Sun Parameters
312(3)
Sky Parameters
315(1)
Options
316(1)
Sampling
316(1)
V-Ray Light Lister
317(1)
Daylight System
318(5)
Conclusion
323(2)
4 Rendering in V-Ray
325(120)
Render Setup: V-Ray
326(3)
V-Ray Frame Buffer Parameters
329(54)
V-Ray Raw Image File
383(4)
Global Switches
387(1)
IPR Options
388(2)
Image Sampler (Antialiasing)
390(1)
Progressive Image Sampler
391(2)
Bucket Image Sampler
393(2)
Image Filter
395(1)
Global DMC
395(1)
Environment
396(1)
Color Mapping
397(2)
Global Illumination
399(2)
Light Cache
401(2)
Settings
403(1)
Color Management
404(1)
Default Displacement
404(1)
System
405(3)
Tiled Textures Options
408(1)
Proxy Preview Cache
408(1)
Render Elements
409(5)
MultiMatteElement
414(10)
VRayReflection/VRayRawReflection
424(3)
VRayRefraction/VRayRawRefraction
427(1)
VRayDiffuseFilter
428(1)
VRayWireColor
429(1)
VRayZDepth
430(6)
VRayNormals
436(8)
Conclusion
444(1)
5 Tips and Tricks
445(114)
Create Interactive and Immersive Apps with Verge 3d
446(45)
Adopt the File's Unit Scale
491(1)
Creating Named Selection Sets
492(3)
Importing DWG Drawings
495(18)
Orbit Selected Tool
513(9)
Camera Matching without a Survey Data
522(9)
Integrating Shots in 3ds Max
531(10)
AdvArray Modifier
541(18)
6 Anima® from AXYZ design®
559(42)
Introduction
560(41)
7 Daylight Scene Pre-Production
601(6)
Client Brief
602(1)
Photo References and/or Mood Board
602(4)
Conclusion
606(1)
8 Scene, Camera and Lights
607(42)
Introduction
608(1)
Setting Up the Scene
608(13)
Camera Composition
621(9)
Lights
630(17)
Conclusion
647(2)
9 Materials and Final Render
649(60)
Introduction
650(1)
Creating Materials
650(1)
Wood Material
651(17)
Concrete Material
668(12)
Tiled Floor
680(14)
Glass Material
694(4)
Metal Material
698(4)
Setting Up for Final Render
702(6)
Conclusion
708(1)
10 Daylight Scene Post-Production
709(44)
Introduction
710(1)
V-Ray Frame Buffer (VFB)
711(8)
Photoshop
719(33)
Conclusion
752(1)
11 Night Scene Pre-Production
753(2)
Introduction
754(1)
Client Brief
754(1)
Photo References and/or Mood Board
754(1)
Conclusion
754(1)
12 Night Scene Lighting/Rendering
755(10)
Introduction
756(1)
Lighting
756(5)
Setting Up for Final Render
761(3)
Conclusion
764(1)
13 Night Scene Post-Production
765(20)
Introduction
766(1)
V-Ray Frame Buffer (VFB)
766(2)
Photoshop
768(16)
Conclusion
784(1)
14 Verified Views for Planning Applications
785(102)
Introduction
786(101)
Index 887
Jamie Cardoso is a renowned Author, Reviewer, Computer artist and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, photorealistic interior and exterior visualizations for architects and designers.

In collaboration with well-established marketing/design agencies and visualization companies, he has helped create iconic buildings and spaces such as the Gherkin, the Shard, the Welsh Assembly, 107 Cheapside, Heron Tower, Jaguar headquarters, Asos, Virgin cruise ship, One Hyde Park, Google, Battersea power station development and many more.

Much of Jamie's work and contributions have been featured in books and magazines such as, Area Autodesk, 3D World, CG Society, TutsPlus, CG Architect, Evermotion, Chaos Group and Udemy, to name but few. Jamie also co-authored two successful books entitled: Realistic Architectural Visualization with 3ds Max and mental ray. And most recently, a new book with Taylor & Francis, entitled: 3D Photorealistic Rendering: Interiors and Exteriors with V-Ray & 3Ds Max. In his spare time (whenever that is), he shares some of my knowledge with users, by posting free step-by-step-tutorials in this blog, YouTube channel, Instagram, LinkedIn, Facebook and twitter.

To connect with him, simply google: jamie cardoso