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Video Game Designer [Mīkstie vāki]

  • Formāts: Paperback / softback, 32 pages, height x width x depth: 234x180x3 mm, weight: 113 g, Table of contents; Glossary; Bibliography; Index; Halftones, color
  • Sērija : 21st Century Skills Library: Cool Steam Careers
  • Izdošanas datums: 01-Aug-2015
  • Izdevniecība: Cherry Lake Publishing
  • ISBN-10: 1633626571
  • ISBN-13: 9781633626577
  • Mīkstie vāki
  • Cena: 17,62 €
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  • Formāts: Paperback / softback, 32 pages, height x width x depth: 234x180x3 mm, weight: 113 g, Table of contents; Glossary; Bibliography; Index; Halftones, color
  • Sērija : 21st Century Skills Library: Cool Steam Careers
  • Izdošanas datums: 01-Aug-2015
  • Izdevniecība: Cherry Lake Publishing
  • ISBN-10: 1633626571
  • ISBN-13: 9781633626577
"Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included."--

Explores what it takes to succeed as a video game designer, discussing the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career.

"Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included."-- Provided by publisher.

Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
Chapter 1 The Evolution Of Video GAMES
4(6)
Chapter 2 On The Job
10(6)
Chapter 3 Education
16(6)
Chapter 4 Training
22(4)
Chapter 5 The Next Level
26(4)
Think About It 30(1)
For More Information 31(1)
Glossary 32(1)
Index 32