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1 Challenging Decision Problems and Decision Models |
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1 | (24) |
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1 | (1) |
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1.2 Existing Decision-Making Models and Their Limitations |
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2 | (9) |
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1.2.1 Traditional Decision Models |
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2 | (4) |
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1.2.2 The Cognitive Decision Models |
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6 | (1) |
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1.2.3 Some Problems Unsolvable by Existing Decision Models |
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6 | (5) |
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1.3 An Informal Introduction to Decision-Making in Changeable Spaces |
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11 | (2) |
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13 | (12) |
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Appendix 1 A Snapshot on Decision-Making Models |
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14 | (6) |
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Appendix 2 Discussion of Schelling's Game of Chicken Model of Problem 1.8 (Cuban Missile Crisis) |
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20 | (2) |
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22 | (3) |
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2 Decision Processes and Decision-Making in Changeable Spaces |
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25 | (26) |
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25 | (5) |
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2.1.1 A Brief Introduction to the Ten Decision Parameters |
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26 | (4) |
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2.2 Classification of Decision Problems |
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30 | (2) |
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2.3 Decision Elements and Decision Environmental Facets |
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32 | (12) |
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32 | (6) |
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2.3.2 Decision Environmental Facets |
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38 | (6) |
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2.4 Decision-Making in Changeable Spaces Problems |
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44 | (5) |
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49 | (2) |
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50 | (1) |
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3 Habitual Domains, Human Behaviour Mechanism and Wonderful Solutions for DMCS Problem Analysis |
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51 | (38) |
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51 | (1) |
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52 | (2) |
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3.3 The Eight HD Hypotheses H1---H8 in Behaviour Dynamics |
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54 | (12) |
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3.3.1 Circuit Pattern Hypothesis, H1 |
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54 | (1) |
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3.3.2 Unlimited Capacity Hypothesis, H2 |
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55 | (1) |
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3.3.3 Efficient Restructuring Hypothesis, H3 |
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55 | (1) |
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3.3.4 Analogy/Association Hypothesis, H4 |
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56 | (1) |
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3.3.5 Goal Setting and State Evaluation Hypothesis, H5 |
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57 | (3) |
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3.3.6 Charge Structure and Attention Allocation Hypothesis, H6 |
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60 | (3) |
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3.3.7 Discharge Hypothesis, H7 |
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63 | (2) |
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3.3.8 Information Input Hypothesis, H8 |
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65 | (1) |
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3.4 Human Behaviour Mechanism and Decision-Making |
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66 | (5) |
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3.4.1 Stability of Habitual Domains |
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69 | (2) |
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3.5 HD Model of DMCS Problems and Acceptable and Wonderful Solutions |
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71 | (10) |
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3.5.1 Acceptable Solutions and Wonderful Solutions |
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74 | (4) |
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3.5.2 Comparing DMCS Habitual Domain Model with Existing Decision Models |
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78 | (3) |
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3.6 Behavioural Tendencies |
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81 | (6) |
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87 | (2) |
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88 | (1) |
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4 Expansion of Habitual Domains and DMCS |
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89 | (34) |
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89 | (2) |
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4.2 Degrees of HD Expansion |
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91 | (4) |
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4.2.1 Zero-Degree Expansion |
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91 | (1) |
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4.2.2 First-Degree Expansion |
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92 | (1) |
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4.2.3 Second-Degree Expansion |
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93 | (2) |
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4.3 The 7-8-9 Principles of Deep Knowledge for HD Expansion |
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95 | (17) |
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4.3.1 Seven Empowerment Operators |
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96 | (5) |
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4.3.2 Eight Basic Methods for Expanding HD |
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101 | (4) |
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4.3.3 Nine Principles for Deep Knowledge |
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105 | (7) |
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4.4 Procedure for Solving DMCS Problems |
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112 | (8) |
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120 | (3) |
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120 | (3) |
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5 Competence Set Analysis, Decision Blinds and Decision-Making---- |
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123 | (24) |
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123 | (3) |
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5.2 Cores of Habitual Domains |
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126 | (2) |
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128 | (2) |
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128 | (1) |
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129 | (1) |
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130 | (1) |
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5.4 Competence Sets and Classes of Decision Problems |
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130 | (6) |
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131 | (1) |
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5.4.2 Mixed Routine Problems |
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132 | (1) |
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132 | (2) |
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5.4.4 Challenging Problems |
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134 | (2) |
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5.5 Confidence, Risk Taking and Ignorance |
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136 | (3) |
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5.6 Effective Decision-Making |
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139 | (1) |
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5.7 Decision Blinds and Decision Traps |
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140 | (1) |
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5.8 Covering and Discovering Problems |
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141 | (3) |
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5.9 Support in Decision-Making Process |
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144 | (1) |
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145 | (2) |
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145 | (2) |
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6 Decision-Making in Changeable Spaces (DMCS): A New Paradigm |
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147 | (36) |
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147 | (1) |
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6.2 Optimisation in Changeable Spaces |
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148 | (4) |
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152 | (3) |
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6.3.1 Feasibility and Covering Time and/or Cost |
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154 | (1) |
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155 | (3) |
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6.5 Necessary and Sufficient Conditions for Covering |
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158 | (3) |
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6.5.1 Cardinality Approach to Covering |
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158 | (3) |
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6.6 General Procedures for Solving Covering and Discovering Problems |
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161 | (13) |
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6.6.1 General Covering Problem Procedure |
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164 | (7) |
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6.6.2 Covering Feasibility Procedure |
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171 | (1) |
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6.6.3 Covering Time Procedure |
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172 | (1) |
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6.6.4 Discovering Procedure |
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173 | (1) |
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174 | (6) |
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6.8 A Comparison Between OCS Models and Existing Decision Models |
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180 | (1) |
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181 | (2) |
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182 | (1) |
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7 Solving Real-World DMCS Problems, Part 1: Management and Economics Problems |
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183 | (26) |
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183 | (1) |
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7.2 Management Applications |
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184 | (17) |
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7.2.1 From Business Crisis to Prosperity by Matsushita |
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185 | (6) |
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7.2.2 The 1984 Olympic Games, Converting Potential Big Loss to Big Gains |
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191 | (4) |
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7.2.3 From Tough Competition to Supply Chain Integration by Synnex |
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195 | (4) |
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7.2.4 Converting Revenge Sentiment to Full Cooperation |
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199 | (2) |
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7.3 Economics Application |
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201 | (7) |
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208 | (1) |
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208 | (1) |
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8 Solving Real-World DMCS Problems, Part 2: Social, Geopolitical, and Discovery Problems |
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209 | (32) |
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209 | (1) |
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8.2 Silence Game Between Husband and Wife |
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210 | (4) |
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8.3 Clearing a Violent Demonstration Peacefully |
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214 | (3) |
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8.4 The Farmer and the Hunter |
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217 | (4) |
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8.5 A Winning Strategy Without Implementation |
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221 | (3) |
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8.6 Cuban Missile Crisis (1962) |
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224 | (11) |
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8.7 Multilanguage Script Keyboard |
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235 | (3) |
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238 | (3) |
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239 | (2) |
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9 Innovation Dynamics as a DMCS Problem |
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241 | (16) |
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241 | (1) |
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9.2 Innovation from Habitual Domain Perspective |
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242 | (1) |
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9.3 An Anatomy of Innovation Dynamics |
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243 | (6) |
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9.3.1 Competence Set Expansion and Transformation (see Fig. 9.1(i) and (C)) |
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244 | (1) |
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9.3.2 Providing Product/Service to Release the Pain and Frustration of Targeted Customers (see Fig. 9.1(ii)--(iii) and (B)) |
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245 | (1) |
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9.3.3 Creating Charge and Releasing Charge (see Fig. 9.1(iv)) |
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246 | (1) |
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9.3.4 Creating Value (see Fig. 9.1(v) and (A)) |
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247 | (1) |
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9.3.5 Value Distribution and Reinvestment (see Fig. 9.1(vi) and (D)--(E)) |
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247 | (1) |
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9.3.6 Clockwise and Counterclockwise Versions of Innovation Dynamics |
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248 | (1) |
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9.4 DMCS Problems in Innovation Dynamics |
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249 | (5) |
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9.4.1 OCS and Innovation Dynamics |
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251 | (3) |
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254 | (3) |
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255 | (2) |
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10 Conclusion and Further Research |
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257 | (14) |
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257 | (1) |
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10.2 DMCS and OCS in Management and Game Situations |
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258 | (1) |
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10.3 DMCS and OCS in Artificial Intelligence |
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259 | (2) |
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10.3.1 HD-Agent in Artificial Economics and e-Economy |
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260 | (1) |
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10.4 Scientific Discovery |
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261 | (1) |
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10.5 Knowledge Extraction |
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262 | (1) |
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10.6 Competence Set-Related Research Problems |
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262 | (9) |
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264 | (7) |
Index |
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271 | |