This book provides the theory and methodology for 3D digitalization with point clouds and AI to better serve remote sensing, 3D vision, autonomous driving, metaverse, and other industries. It addresses various aspects of 3D geoinformation including...Lasīt vairāk
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max....Lasīt vairāk
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colourful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day and night ext...Lasīt vairāk
The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach....Lasīt vairāk
The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblemati...Lasīt vairāk
This book provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The author presents techn...Lasīt vairāk
This book begins by establishing the theoretical foundations of fringe pattern analysis, reviewing various 3D imaging techniques while highlighting the advantages of digital fringe projection. The author then describes the differences between digita...Lasīt vairāk
This book discusses how computer-based systems can help predict the composition of trial mixes. The author has spent 20 years developing systems which can save both time and money....Lasīt vairāk
This book gives a state-of-the-art account of modeling and simulation of the life cycle of engineered systems. It will be essential reading for civil, mechanical and manufacturing engineers as well as students and academics in this area....Lasīt vairāk
Prevention of Pressure Sores: Engineering and Clinical Aspects collects together material from throughout the literature. The book first discusses the causes of pressure sores and then describes warning signs and behavior to prevent the incidence of...Lasīt vairāk
The19 articles by leading programmers contained in this volume focus on techniques that include going beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphic processors to accomplish such tasks....Lasīt vairāk
(Izdošanas datums: 12-Nov-2018, Izdevniecība: A K Peters, ISBN-13: 9781351138000)
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering rendering techniques in computer graphics....Lasīt vairāk
Revised to take new technology into account, this new edition is an ideal hands-on resource for creating textures, shaders, and materials. It contains expanded coverage of shader nodes, and its companion website has been updated to include video tut...Lasīt vairāk