This book constitutes the refereed proceedings of the 11th International Conference on Games and Learning Alliance, GALA 2022, held in Tampere, Finland, in November/December 2022. The 27 full papers and 9 short papers were carefully reviewed and...Lasīt vairāk
Roope Jaakonmäki, Haeseon Yun, Jan vom Brocke, Stefan Dietze, Hendrik Drachsler, Albrecht Fortenbacher, René Helbig, Michael Kickmeier-Rust, Ivana Marenzi, Angel Suarez...
Sērija : SpringerBriefs in Business Process Management
This book offers an introduction and hands-on examples that demonstrate how Learning Analytics (LA) can be used to enhance digital learning, teaching and training at various levels. While the majority of existing literature on the subject focuses on...Lasīt vairāk
Integrated information systems are increasingly used in schools, and the advent of the technology-rich classroom facilitates and, often, requires a new degree of ongoing classroom assessment. Able to track web searches, resources use, task complet...Lasīt vairāk
Integrated information systems are increasingly used in schools, and the advent of the technology-rich classroom facilitates and, often, requires a new degree of ongoing classroom assessment. Able to track web searches, resources use, task complet...Lasīt vairāk
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers pr...Lasīt vairāk