(Izdošanas datums: 18-Feb-2025, PDF+DRM, Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, ISBN-13: 9798868811272)
Learn to automate tasks, develop custom extensions, and procedurally generate meshes in Blender. This book will show you how to streamline virtually every stage of the 3D modeling pipeline for your next game or animation project.Start with a hands-on...Lasīt vairāk
(Izdošanas datums: 18-Feb-2025, EPUB+DRM, Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, ISBN-13: 9798868811272)
Learn to automate tasks, develop custom extensions, and procedurally generate meshes in Blender. This book will show you how to streamline virtually every stage of the 3D modeling pipeline for your next game or animation project.Start with a hands-on...Lasīt vairāk
This book constitutes the proceedings of the Joint IAPR International Workshops on Structural, Syntactic, and Statistical Pattern Recognition, S+SSPR 2024, which took place in Venice, Italy, during September 9-11, 2024.The 19 full papers pr...Lasīt vairāk
This book constitutes the proceedings of the Joint IAPR International Workshops on Structural, Syntactic, and Statistical Pattern Recognition, S+SSPR 2024, which took place in Venice, Italy, during September 9-11, 2024.The 19 full papers pr...Lasīt vairāk
This book constitutes the refereed proceedings of the 50th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2024, held in Gozd Martuljek, Slovenia in June 2024,The 31 papers presented in this volume were carefully reviewed a...Lasīt vairāk
This book constitutes the refereed proceedings of the 50th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2024, held in Gozd Martuljek, Slovenia in June 2024,The 31 papers presented in this volume were carefully reviewed a...Lasīt vairāk
Shader gelten oft als mystisch und schwer zu entwickeln, selbst für erfahrene Programmierer, Künstler und Entwickler aus anderen Bereichen des Spieldesigns. Dieses Buch rƤumt mit dieser Vorstellung auf, indem es Ihr Wissen über in Stufen aufba...Lasīt vairāk
Shader gelten oft als mystisch und schwer zu entwickeln, selbst für erfahrene Programmierer, Künstler und Entwickler aus anderen Bereichen des Spieldesigns. Dieses Buch rƤumt mit dieser Vorstellung auf, indem es Ihr Wissen über in Stufen aufba...Lasīt vairāk
As an efficient 3D vision solution, point clouds have been widely applied into diverse engineering scenarios, including immersive media communication, autonomous driving, reverse engineering, robots, topography mapping, digital twin city, medical ana...Lasīt vairāk
As an efficient 3D vision solution, point clouds have been widely applied into diverse engineering scenarios, including immersive media communication, autonomous driving, reverse engineering, robots, topography mapping, digital twin city, medical ana...Lasīt vairāk
Delve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including mes...Lasīt vairāk
Delve into the nuances of photo and video editing with Metal, a framework from Next Generation GPU APIs. Right now, the demand for media editors is growing exponentially, with multiple applications needing some form of image processing, including mes...Lasīt vairāk
This book gathers peer-reviewed papers presented at the International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2023), held in Brixen, Italy, in June 2023. The papers focus on interdisciplinary an...Lasīt vairāk
This book gathers peer-reviewed papers presented at the International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2023), held in Brixen, Italy, in June 2023. The papers focus on interdisciplinary an...Lasīt vairāk
(Izdošanas datums: 25-Oct-2024, PDF+DRM, Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, ISBN-13: 9798868807633)
Continue to explore how to digitally restore your old historical photos in Photoshop for print out or to use online as still photos. As you progress through this volumes chapters, youll look at some of the many color adjustments and filters th...Lasīt vairāk
(Izdošanas datums: 25-Oct-2024, EPUB+DRM, Izdevniecība: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, ISBN-13: 9798868807633)
Continue to explore how to digitally restore your old historical photos in Photoshop for print out or to use online as still photos. As you progress through this volumes chapters, youll look at some of the many color adjustments and filters th...Lasīt vairāk
In this book, John Vince has reviewed and edited the third edition and added chapters on statistics, Georg Riemanns hypothesis, eigen vectors, curves, analytic geometry and Fourier analysis. These subjects complement the existing chapters on visual...Lasīt vairāk
In this book, John Vince has reviewed and edited the third edition and added chapters on statistics, Georg Riemanns hypothesis, eigen vectors, curves, analytic geometry and Fourier analysis. These subjects complement the existing chapters on visual...Lasīt vairāk
This book tells the story of building digital virtual human models in the context of the background, choices, and occurrences that shaped the authors own involvement and personal evolution. Such digital models found motivating applications in engine...Lasīt vairāk
This book tells the story of building digital virtual human models in the context of the background, choices, and occurrences that shaped the authors own involvement and personal evolution. Such digital models found motivating applications in engine...Lasīt vairāk