This book is about the ways in which experiments can be employed in the context of research on learning technologies and child-computer interaction (CCI). It is directed at researchers, supporting them to employ experimental studies while increasing...Lasīt vairāk
This book is about the ways in which experiments can be employed in the context of research on learning technologies and child-computer interaction (CCI). It is directed at researchers, supporting them to employ experimental studies while increasing...Lasīt vairāk
This monograph focuses on the design of personalized and adaptive online interactive learning environment (OILE) to enhance students learning in and about complex dynamic systems (CDS). Numerous studies show that students experience diffic...Lasīt vairāk
This monograph focuses on the design of personalized and adaptive online interactive learning environment (OILE) to enhance students learning in and about complex dynamic systems (CDS). Numerous studies show that students experience diffic...Lasīt vairāk
This book examines the theoretical basis of one of the functional layers-the message layer-of an architectural theory of instructional design. The architectural theory (Gibbons, 2003; Gibbons & Rogers, 2009; Gibbons, 2014) identifies seven functions...Lasīt vairāk
This book examines the theoretical basis of one of the functional layers-the message layer-of an architectural theory of instructional design. The architectural theory (Gibbons, 2003; Gibbons & Rogers, 2009; Gibbons, 2014) identifies seven functions...Lasīt vairāk
This book presents a tool to determine e-learning readiness in workplace organizations. It offers a case study of the design and development process and outlines factors to be taken into account to determine e-learning readiness. It details the four...Lasīt vairāk
This book presents a tool to determine e-learning readiness in workplace organizations. It offers a case study of the design and development process and outlines factors to be taken into account to determine e-learning readiness. It details the four...Lasīt vairāk
This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has crea...Lasīt vairāk
This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has crea...Lasīt vairāk
Today, K-12 practitioners are challenged to become educational innovators. Yet, little is available to the practitioner to guide their reflection about the design, development, and implementation of these innovations in their own practice. This...Lasīt vairāk
Today, K-12 practitioners are challenged to become educational innovators. Yet, little is available to the practitioner to guide their reflection about the design, development, and implementation of these innovations in their own practice. This...Lasīt vairāk
This innovative brief provides guidance on promoting reflection in situated learning by incorporating mindfulness strategies, tapping into a surge of research interest in exploring mindfulness as an instructional strategy associated with positive lea...Lasīt vairāk
This innovative brief provides guidance on promoting reflection in situated learning by incorporating mindfulness strategies, tapping into a surge of research interest in exploring mindfulness as an instructional strategy associated with positive lea...Lasīt vairāk
In this collection of beautifully written essays, Mishra, Henriksen, and the Deep-play Research Group challenge myths about technology and creativity, debate time-honored instructional practices, and play with new ideas for schools to care for and nu...Lasīt vairāk
In this collection of beautifully written essays, Mishra, Henriksen, and the Deep-play Research Group challenge myths about technology and creativity, debate time-honored instructional practices, and play with new ideas for schools to care for and nu...Lasīt vairāk
This brief discusses and explains how an educator can use various tools (Use Case, IPO diagrams, flowcharts, entity-relationship diagrams, information mapping) to help visualize how a learning environment will work. Such tools were originally develop...Lasīt vairāk
This brief discusses and explains how an educator can use various tools (Use Case, IPO diagrams, flowcharts, entity-relationship diagrams, information mapping) to help visualize how a learning environment will work. Such tools were originally develop...Lasīt vairāk
?This book focuses on rethinking creativity for 21st century education. The specific emphasis examines the way that creativity spans disciplines, through a set of common thinking skills that the most accomplished thinkers in any field use. These...Lasīt vairāk
This brief examines and explores the reuse of learning objects to enhance students learning experiences. The author details the difficulties of reusing learning objects, or the Reusability Paradox, and how to create more flexible learning objects. T...Lasīt vairāk