Invisible Digital helps us makes sense of something we cannot see by presenting an innovative approach to digital images and digital culture. At its heart is a novel method for exploring software used in the creation of moving images as markers of co...Lasīt vairāk
Invisible Digital helps us makes sense of something we cannot see by presenting an innovative approach to digital images and digital culture. At its heart is a novel method for exploring software used in the creation of moving images as markers of co...Lasīt vairāk
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be es...Lasīt vairāk
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be es...Lasīt vairāk
(Izdošanas datums: 26-Oct-2021, PDF+DRM, Izdevniecība: MIT Press Ltd, ISBN-13: 9780262366229)
Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game.Digital games for learning are now commonplace, used in settings that range from K-12 education to advanc...Lasīt vairāk
(Izdošanas datums: 15-Jul-2020, PDF+DRM, Izdevniecība: Taylor & Francis Ltd, ISBN-13: 9781000093445)
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platf...Lasīt vairāk
(Izdošanas datums: 15-Jul-2020, EPUB+DRM, Izdevniecība: Taylor & Francis Ltd, ISBN-13: 9781000093544)
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platf...Lasīt vairāk
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available game engines have reached an unprecedented level of dominance in the global videogame industry. In particu...Lasīt vairāk
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available game engines have reached an unprecedented level of dominance in the global videogame industry. In particu...Lasīt vairāk
(Izdošanas datums: 11-Aug-2015, EPUB+DRM, Izdevniecība: Taylor & Francis Ltd, ISBN-13: 9781317931423)
Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a s...Lasīt vairāk
(Izdošanas datums: 11-Aug-2015, PDF+DRM, Izdevniecība: Taylor & Francis Ltd, ISBN-13: 9781317931430)
Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a s...Lasīt vairāk
(Izdošanas datums: 10-Dec-2014, EPUB+DRM, Izdevniecība: Taylor & Francis Inc, ISBN-13: 9781040059395)
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotiona...Lasīt vairāk
(Izdošanas datums: 10-Dec-2014, PDF+DRM, Izdevniecība: Taylor & Francis Inc, ISBN-13: 9781466586956)
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotiona...Lasīt vairāk
(Izdošanas datums: 25-Jul-2014, PDF+DRM, Izdevniecība: MIT Press Ltd, ISBN-13: 9780262324441)
A theoretical and practical guide to integrating human values into the conception and design of digital games.All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "e;Big ideas"e; such...Lasīt vairāk
Do you like the challenge and adventure of video games? As Jane McGonigal was growing up, she had fun playing early video games. As an adult, she saw games as an outlet for problem solving and teambuilding. McGonigal started creating alternate realit...Lasīt vairāk
(Izdošanas datums: 15-Jan-2011, EPUB+DRM, Izdevniecība: Cornell University Press, ISBN-13: 9780801457753)
The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play games, take classes, socialize, and conduct business tra...Lasīt vairāk
(Izdošanas datums: 15-Jan-2011, PDF+DRM, Izdevniecība: Cornell University Press, ISBN-13: 9780801458996)
The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play games, take classes, socialize, and conduct business tra...Lasīt vairāk