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Young Children, Videos and Computer Games: Issues for Teachers and Parents [Mīkstie vāki]

  • Formāts: Paperback / softback, 224 pages, height x width: 234x156 mm, weight: 340 g
  • Izdošanas datums: 30-Apr-1997
  • Izdevniecība: Routledge Falmer
  • ISBN-10: 0750707011
  • ISBN-13: 9780750707015
  • Mīkstie vāki
  • Cena: 57,31 €
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  • Daudzums:
  • Ielikt grozā
  • Piegādes laiks - 4-6 nedēļas
  • Pievienot vēlmju sarakstam
  • Bibliotēkām
  • Formāts: Paperback / softback, 224 pages, height x width: 234x156 mm, weight: 340 g
  • Izdošanas datums: 30-Apr-1997
  • Izdevniecība: Routledge Falmer
  • ISBN-10: 0750707011
  • ISBN-13: 9780750707015
This book is a study of 4-9 year olds and their experiences with computers, computer games and videos, both at home and at school. It is based on two years' research, funded jointly by the British Film Institute and the British Library, during which the children were shadowed, observed and interviewed along with peers, siblings, parents and teachers.
Many important insights were gained into how parents and teachers view technological change; what they know about their children's use of the technology; and what, in fact, children actually do in their bedrooms, with their friends or alone. Significant issues were raised relating to entertainment technology, parenting and teaching; particularly in relation to gender, popular culture, the possible value of computer games and videos, and the lack of mediation of children's experiences.
The authors conclude that there is an overall feeling that children are being left to drift in a leisure world of growing technological sophistication, where realism is increasing and the boundaries between fact and fiction, diminishing. To become critical consumers capable of managing this aspect of their lives, the authors contend that wholesale changes are needed to the way education is viewed and delivered.
This book deals with important issues at the forefront of social and educational politics: issues that are at the heart of current moral debates over censorship and the young. It is written in a jargon-free non-academic style and will make a fascinating read for educators and parents alike.

Debate ranges over the effects of the growing utilization by the young of interactive screen-based technologies and the effects of these on vulnerable young chldren. This text is based on two years' research on 100 children, with entertainment screen technology in their homes, following them from home to school and examining the difference in culture in the two environments. The question is asked whether children are developing the necessary IT and other skills required from the maturing learner as we approach the 21st century. Issues such as gender, parenting, violence, censorship and the educational consequences of their screen-based experiences are at the forefront of the text's coverage.

Recenzijas

'It should certainly be read by educational policy-makers ... there are lessons here for teacher educators, particularly those working post initital training. Finally this book should be read by parents ... Screen based technologies are occupying more and more of our time but there is little evidence from home or from school that we are providing children with the cognitive and emotional tools safely and effectively to exploit these technologies. Sanger does us all a good turn in raising this issue.' - Jean Underwood, Educational Research Vol 41:1 Spring 1999

Introduction -- The Land of H -- The Digital Curriculum: Computers in School -- Home Improvements: Domestic Computers -- Keeping IT in the Family: Computer Games and Families -- Who is Being Framed? The Use of Video in School -- Vexed Whys and Videotape: The Use of Video in the Home -- His and Hers: Screen-based Technology and Gender Issues -- The Enchanted World: Screen-based Entertainment Technology and Visions of Childhood -- To Boldly Go: Issues and Consequences -- The Crystal Maze: How the Research was Done

Sanger, Jack; Wilson, Jane; Davies, Bryn; Whittaker, Roger